The renovated "Deep Time" hall at the Smithsonian National Museum of Natural History opened its doors to the public in 2019. The gallery showcases themes of evolution, extinction, and climate change. For this project, I worked as a User Interface Designer.
INTERACTIVE ACTIVITY
How Did Dinosaurs Eat?
This interactive showcases four different 3D digital models of dinosaur skulls. From the main menu, visitors can explore each of the skull's unique characteristics that demonstrate different strategies for eating. Through dynamic animations, users can rotate the skull, connect muscle tissues, and feed the animals to understand their feeding mechanics.
The main selection menu allows visitors to select a dinosaur.
Explore
This section invites visitors, to explore the different unique features, in this case, the visitor is exploring the location of the skull's teeth
Build
Visitors move to step 2, the build section, where they are invited to drag and connect muscles that close and open the skull's jaw.
Eat
In the eating section, visitors can try different types of foods, the skull then comes to life and chews or rejects the food.
Conclusion Screen
Finally, the conclusion screen invites visitors to chose another dino and provides visitors with feedback about their selections.
INTERACTIVE STORY
The Ice Core Immersive video features three vertically tiled video displays. Ice cores are an essential tool that provides scientists with details about the earth's climate during the past 800,000 years. This project features a mix of animation and images accompanied by text and narration. The challenge was to create a dynamic story that was easy to understand while also being true and accurate to the scientific facts.
Location of the Ice Core immersive. Image by Loren Ybarrondo